Mobile app development, start to store
Shipping an app is not the hard part. Getting it through App Store review, keeping it working across a hundred device sizes, and pushing updates without breaking the people already using it — that's the part that sinks most projects. We do all of it.
What we build
Native iOS apps
SwiftUI apps built for the platform, not a website in a wrapper. Push notifications, offline support, Face ID, Apple Pay.
Native Android apps
Kotlin and Jetpack Compose, tested across the screen sizes and Android versions your customers actually carry.
Cross-platform apps
React Native when one codebase genuinely serves both stores — and honest advice about when it doesn't.
Field & driver apps
GPS tracking, route handling, photo capture, and digital signatures for teams working out of a truck.
We have actually shipped to both stores
App Store review is where optimistic timelines go to die. Apple rejects builds for reasons that are not always in the documentation — missing privacy declarations, a demo account that does not work, a permission prompt without a clear explanation, sign-in requirements on an app that did not need them.
We have taken apps through this process, including ScanJunk, which runs a customer app and a separate driver operations app on both platforms. We handle the developer accounts, signing certificates, privacy disclosures, screenshots, and review notes, and we budget for the round of rejections that realistically happens.
The app is the visible part
Nearly every app needs a backend: accounts, a database, payments, notifications, and an admin screen where someone in your office can see what is going on. Teams that treat the backend as an afterthought end up rebuilding it a year later.
We build both halves together. Your app, the API behind it, and the dashboard your staff uses are designed as one system — which means a change to your business rules is one change, not three.
Technology we use
Frequently asked questions
Should I build for iOS, Android, or both?
Look at your customers, not your own phone. Consumer apps in our area often skew Android; business and higher-income audiences skew iOS. If budget is tight, we usually recommend launching one platform well rather than two badly, then adding the second once you have real usage data.
Do I need an app, or is a website enough?
Honestly, most local businesses do not need an app. A fast mobile website costs far less and there is nothing to install. Apps earn their cost when you need push notifications, offline use, the camera, or GPS in the background. We will tell you if a website is the better buy — we would rather build the right thing than the bigger thing.
What happens after launch?
Apps are not finished at launch. iOS and Android ship yearly updates that break things, and stores remove apps that go stale. We offer maintenance covering OS updates, crash monitoring, and store compliance, or we can train your team to handle it.
Tell us what you're building
Free 30-minute consultation. We'll tell you honestly whether we're the right fit — and if we're not, we'll point you somewhere better.